Artillery Duel is an artillery game developed by Perkins Engineering and released for the Bally Astrocade in 1982. The gameplay involves two cannons positioned on opposite sides of a hill or mountain with varying heights and shapes. Players take turns controlling the angle and force of their cannon shots, with the objective being to score a direct hit on the opposing cannon.
Unlike many other artillery games that allow players multiple attempts on the same course, Artillery Duel changes the terrain after each turn, adding variety and challenge to the game. When a player successfully hits the opponent’s cannon, they are rewarded with a brief animation of soldiers marching comically at the bottom of the screen. This engaging and competitive gameplay made Artillery Duel a popular choice for players seeking a strategic and entertaining experience.
ARTILLERY DUEL Video Game (from the game manual)
As the officer in charge of an artillery gun emplacement, you must square off for an exciting duel of skill and action as you plan and coordinate the destruction of your opponent. Check the wind, make critical adjustment of barrel angle and powder charge, and tire! Random terrcrins and gun placement ensure that every battle is different. Start off as a Captain and as your skill in measuring the effects of wind and shot adjustment increases, you can promote yourself to Gene., but when you area General you have to be able to make fast decisions,
1 OBJECT of the GAME: Destroy the opposing artillery gun emplacement before he destroys you. Predetermine between you and your opponent how many battles you are going to play in your war (le., t. player to destroy five gun placement).
2 CONTROLS: Player # I use left joystick and fire button: player .2 use the right. ▪ Joystick controls the barrel angle (up or down) and the amount of powder (up or down) used breach shot. The fire button fires your gun.
3 SCORE DISPLAY: At the end of each battle. a cumulative score of the number of gun ▪ emplacements which both you and your opponent have knocked out will be displayed on each side at the bottom of the screen.
4 SKILL LEVELS: have two skill levels, Captain and General. The “A’ difficulty switch ▪ on the console is for General and the “B” switch is for Captain. Each player may select which level to play on.
5 SCORING: Scoring is the same on all levels. You are given credit for blowing ▪ up the opposing gun emplacement before being destroyed yourself.