“Crazy Climber” is a pioneering arcade game that debuted in 1980, introducing a vertically scrolling challenge that captivated players. Its unique gameplay, requiring the use of two joysticks to navigate the climber up the facade of skyscrapers, set a new precedent. This control scheme was innovative, with one joystick managing the left side of the climber’s body and the other the right side, offering a unique and immersive experience. By 1982, the game found its way to the Atari 2600, allowing home gamers to join in the climbing craze.
“Crazy Climber” is recognized as the inaugural title in what would evolve into the “climbing games” genre. This genre laid the groundwork for the later “platform games” category, characterized by jumping and moving across various platforms. However, unlike its successors, such as Nintendo’s iconic 1981 release “Donkey Kong,” “Crazy Climber” does not feature jumping or platform traversal, focusing instead on the vertical ascent.
Players step into the shoes of an ambitious climber, tasked with conquering the heights of four towering skyscrapers. The challenge is navigated through the innovative use of dual joysticks, allowing for a detailed control of the climber’s movements. This method provides a uniquely engaging gameplay experience, as players must skillfully manage both sides of the climber’s body to avoid obstacles and reach the pinnacle of each building.