Tutankham is a 1982 arcade game developed by Konami and ported to the Atari 2600 in 1983. Players assume the role of an explorer looting the maze-like tomb of Egyptian pharaoh Tutankhamun. The explorer faces various dangers, including asps, vultures, parrots, bats, dragons, and curses, all of which can kill upon contact. The explorer’s laser weapon can only fire horizontally, and they have a single screen-clearing “flash bomb” per level or life. Warp zones transport the player to different locations within the level, inaccessible to enemies.
To advance, players collect keys to unlock doors and optional treasures for bonus points. Since only one key can be carried at a time, players must backtrack to acquire additional keys. When the timer reaches zero, the explorer loses the ability to shoot. Completing a level requires passing through the large exit door, with any remaining time converted into bonus points.
An extra life is awarded at 30,000 points, but no additional lives are granted thereafter. The explorer dies upon touching any enemy or spark. The game continues until the last life is lost.