Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Marauder

Marauder is a 1982 maze shooter published for the Atari 2600 by Tigervision. It began as a computer game from On-Line Systems (the company later known as Sierra On-Line), and the 2600 version was programmed by Rorke Weigandt.…

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Marine Wars

Marine Wars is a 1983 naval shooting game for the Atari 2600, published by Konami. It was one of only three cartridges Konami released for the console under its own name, alongside Pooyan and Strategy X. You command…

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Masters of the Universe: The Power of He-Man

Masters of the Universe: The Power of He-Man is a 1983 action game from Mattel Electronics, released for the Atari 2600 under the company's M Network label. It was the first video game based on the He-Man toy…

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McDonald’s – Golden Arches Adventure

McDonald's (listed here as McDonald's – Golden Arches Adventure) is an unfinished Parker Brothers prototype from 1983, designed by Isabel Garret and programmed by Dave Engman. The game was never released, and what survives is not really a…

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Lock ‘n’ Chase

Lock 'n' Chase is a cops-and-robbers maze game for the Atari 2600, published by Mattel Electronics in 1982 under its M Network label. It is a home version of Data East's 1981 arcade game, and it plays a…

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London Blitz

London Blitz is a 1983 Atari 2600 puzzle and strategy game from Avalon Hill, the board game company, programmed by William J. Sheppard. Set in London during the Second World War, it puts you in the Royal Engineers,…

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Looping

Looping is an unreleased 1983 Atari 2600 port of the arcade game of the same name, programmed by Ed Temple for Coleco. Coleco advertised it, but the cartridge never reached the shops, and the prototype stayed lost for…

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M.A.D.

M.A.D., short for "Missile Attack and Defense", is a missile-defence shooter for the Atari 2600 published by U.S. Games, the video game arm of the Quaker Oats Company. The cartridge carries a 1982 copyright. Waves of missiles gather…

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M*A*S*H

M*A*S*H is an Atari 2600 game based on the film and the long-running TV series about a US Army field hospital in the Korean War. It was published by Fox Video Games, the game label of 20th Century…

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