Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

McDonald’s – Golden Arches Adventure

McDonald's (listed here as McDonald's – Golden Arches Adventure) is an unfinished Parker Brothers prototype from 1983, designed by Isabel Garret and programmed by Dave Engman. The game was never released, and what survives is not really a…

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Keystone Kapers

Keystone Kapers is a 1983 chase game by Activision, designed by Garry Kitchen. You play Officer Keystone Kelly, a slapstick silent-film policeman, racing through Southwick's department store to catch the thief Harry Hooligan before he escapes over the…

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Killer Satellites (cassette)

Killer Satellites is a space shooter programmed by Kevin Norman and released by Starpath on cassette tape, most likely in early 1983. It ran on the Starpath Supercharger, an add-on that loaded games from an ordinary cassette player.…

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King Kong

King Kong is a 1982 climbing game for the Atari 2600, programmed by Karl T. Olinger and released in August 1982 as the first cartridge from Tigervision. Kong has carried a girl to the top of the Empire…

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Kool-Aid Man

Kool-Aid Man is a 1983 Atari 2600 game starring the big red pitcher from the Kool-Aid drink commercials. It was made by Mattel Electronics, designed and programmed by Steve Tatsumi, and sold under Mattel's M Network label. You…

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Kung-Fu Master

Kung-Fu Master is Activision's 1987 Atari 2600 version of Irem's 1984 arcade game, released under licence from Data East USA and programmed by Dan Kitchen. You fight your way through five levels of a temple, kicking and punching…

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Kyphus

Kyphus is an unreleased Atari 2600 prototype from Apollo, programmed by Tim Martin around 1982. It was never sold, and the only known copy of the prototype surfaced in 2006. What survives is an early work in progress:…

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Laser Blast

Laser Blast is a 1981 Activision shooter designed by David Crane, one of the company's founders. You fly a saucer over a planet's surface and trade laser fire with three enemy ground bases at a time. It is…

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Laser Volley

Laser Volley is an unlicensed copy of Imagic's 1983 shooter Laser Gates, sold in Canada by the Zellers department store chain. The game itself is Dan Oliver's work: you fly the Dante Dart through the tunnels of a…

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