Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Gauntlet

Gauntlet is a 1983 one-player action game from Answer Software, a small company from Cupertino, California. Despite the name, it has nothing to do with Atari Games' later arcade Gauntlet. You play Sir Robert Wittenbottom, an explorer who…

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Ghost Manor

Ghost Manor is a 1983 Atari 2600 adventure published by Xonox and developed by Beck-Tech. A friend has been locked up by Dracula in a castle, and you have until sunrise to get in, set them free and…

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Ghostbusters

Ghostbusters for the Atari 2600 is Activision's 1985 cartridge version of the game based on the 1984 film. David Crane designed the original for the Commodore 64, and Dan Kitchen converted it to the 2600, keeping most of…

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Glacier Patrol

Glacier Patrol is a shooting game for the Atari 2600 set at the North Pole. Sunrise Software developed it but never released it, and Telegames finally put it out in 1988. Alien ice blocks float down on parachutes,…

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Glib

Glib, subtitled Video Word Game, is a 1983 word-building game published by Selchow & Righter, the company behind the Scrabble board game, and developed by Qualtronic Devices (QDI). You pick up lettered tiles with a joystick-controlled cursor and…

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Go Go Home Monster

Go Go Home Monster is a 1983 maze game for the Atari 2600, sold in Europe under the Home Vision label. The game was developed by Gem International Corporation, and the same cartridge also appeared as Alien's Return,…

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Gopher

Gopher is a farmyard action game for the Atari 2600, developed by James Wickstead Design Associates and published by U.S. Games in January 1983. Sylvia Day designed and programmed it. You play a farmer with a shovel, defending…

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Gorf

Gorf is the Atari 2600 version of Midway's 1981 arcade shooter, published by CBS Video Games in December 1982. The port was made by Roklan and programmed by Alex Leavens. Instead of one kind of alien attack, Gorf…

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Grand Prix

Grand Prix is a 1982 racing game for the Atari 2600, designed and programmed by David Crane and published by Activision. You drive a Formula One car along a track seen from above, weaving through slower traffic and…

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Great Escape (Europe)

Great Escape is a 1983 space shooter for the Atari 2600 from Bomb, a budget label of the Asian developer Onbase, and this page has the European PAL version. Your ship stays in the centre of the screen…

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