Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Bump ‘n’ Jump

Bump 'n' Jump is the Atari 2600 version of Data East's 1982 arcade driving game, released in 1983 by Mattel Electronics under its M Network label. You drive up a winding road, knocking other cars off the track…

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Bumper Bash

Bumper Bash is a pinball game for the Atari 2600, published by Spectravision, the games label of Spectravideo, in 1983 and programmed by David Lubar. It fits a whole table on one screen: bumpers, drop targets, a spinner…

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Birthday Mania

Birthday Mania is a very rare Atari 2600 cartridge from 1984, published by the Personal Games Company. It was made as a birthday present: the orange label, decorated with balloons, reads "Happy Birthday to" above a blank box…

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Beamrider

Beamrider is a space shooter published by Activision. Dave Rolfe designed it for the Intellivision in 1983, and the Atari 2600 version followed in 1984. Your ship slides between beams of light that stretch towards the horizon, and…

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Bermuda Triangle

Bermuda Triangle is an underwater action game from Data Age, programmed by J. Ray Dettling and released in early 1983 (the manual is dated 1982). You steer a mini-sub down to a strange city on the ocean floor,…

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Bermuda

Bermuda is an unofficial release of Activision's River Raid under a different name. It was sold by Suntek under the Rainbow Vision label (model SS-009) in PAL countries, and a version with a Taiwanese "Cooper" label is also…

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Astrowar (Europe)

Astrowar is a horizontal space shooter for the Atari 2600, and this page has the European PAL cartridge sold by Goliath in Germany in 1983 as cartridge number 2. You steer a small space shuttle while falling stars,…

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Astrowar (USA)

Astrowar is a space shooter for the Atari 2600: you steer a small shuttle and blast falling stars, spinning bombs, unknown spaceships and space monsters before they get past you. This page has the NTSC version. The European…

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Atlantis

Atlantis is a 1982 shooter from Imagic, designed and programmed by Dennis Koble. You defend the underwater city of Atlantis against wave after wave of Gorgon spaceships, using three fixed cannons that can only fire in set directions.…

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