Genre: Adventure

Adventure games on the Atari 2600 are about exploring: moving from screen to screen, finding objects, working out what they are for and reaching a goal hidden somewhere in the game world. Early home computers told adventures in text, but the 2600 had no keyboard and only 128 bytes of RAM, so its designers turned the idea into pictures. Each screen became a room, items became small shapes you could pick up with the fire button, and a joystick replaced typed commands.
Warren Robinett’s Adventure (1980) set the pattern, with castles, keys, dragons and a hidden room carrying his name, one of the best-known early Easter eggs. John Dunn’s Superman spread a whole city across connected screens, and James Andreasen’s Haunted House (1982) left you in the dark with only matches for light.
Later games grew more ambitious. Howard Scott Warshaw’s Raiders of the Lost Ark (1982) used a second joystick just to manage Indy’s inventory, and Swordquest: Earthworld (1982) came with a comic book full of clues for a prize contest run by Atari. Starpath’s Escape from the Mindmaster loaded from cassette through the Supercharger add-on, which gave the console far more memory. Modern hobbyists still work in the genre too: Duck Attack! is a 2010 homebrew by Will Nicholes.
Pick a game from the list below and start exploring right here in your browser.

Midnight Mutants

Midnight Mutants is a Halloween action adventure made only for the Atari 7800, developed by Radioactive Software and published by Atari in 1990. As young Jimmy, you explore a haunted town, collect weapons and battle giant bosses to…

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Riddle of the Sphinx

Riddle of the Sphinx is an action-adventure game designed by Bob Smith and released by Imagic in August 1982. As a young prince of Egypt, you travel through a desert kingdom cursed by Anubis, fight off thieves and…

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Survival Island (cassette)

Survival Island is a 1983 action-adventure by Starpath, programmed by Scott Nelson. It was not sold as a normal cartridge but on cassette tape for the Starpath Supercharger, an add-on that plugged into the Atari 2600's cartridge slot,…

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Sword of Saros (cassette)

Sword of Saros is a 1983 dungeon adventure for the Starpath Supercharger, the add-on that let the Atari 2600 load bigger games from audio cassettes. Programmed by Jon Leupp and Stephen Landrum, it sends you through an evil…

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Swordquest: Earthworld

Swordquest: Earthworld is the first of Atari's three Swordquest adventure games for the 2600, released in October 1982. You wander through twelve rooms named after the signs of the zodiac, carry magical objects from room to room and…

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Swordquest: Fireworld

Swordquest: Fireworld is the second of Atari's three Swordquest adventure games for the 2600, programmed by Tod Frye and released in early 1983. You explore ten rooms laid out like the Kabbalah Tree of Life, collect and drop…

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Swordquest: Waterworld

Swordquest: Waterworld is the third and last of Atari's Swordquest adventure games for the 2600, programmed by Tod Frye. Like Earthworld and Fireworld, it asks you to place magical objects in the right rooms to reveal clues that…

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Superman

Superman is an action-adventure game for the Atari 2600, programmed by John Dunn and released by Atari in 1979. Lex Luthor has blown up a bridge in Metropolis, and you, as Superman, must rebuild it, catch Luthor and…

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Secret Quest

Secret Quest is a science-fiction action adventure released by Atari in 1989, near the end of the Atari 2600's life. It was developed by Axlon, a company set up by Atari founder Nolan Bushnell, and programmed by Steve…

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Quest for Quintana Roo

Quest for Quintana Roo is a treasure-hunting adventure for the Atari 2600, developed by VSS and published by Sunrise Software in the early 1980s. You play Yucatan Sam, an explorer searching an ancient temple in Mexico's Quintana Roo…

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