Genre: Platformer

A platformer is a game about running and jumping: over gaps, onto ledges, past enemies and obstacles, usually across a series of screens. On the Atari 2600 the genre had to work with one joystick and one fire button, so the button almost always means “jump”, and the challenge comes from timing that jump just right.
The console’s limits shaped these games heavily. With 128 bytes of RAM and a graphics chip that draws only a couple of moving objects per line, a 2600 platformer cannot fill the screen with enemies. Most show a hero, one or two hazards and a simple background, and many move from one fixed screen to the next instead of scrolling smoothly. Activision’s Pitfall! (1982) is the best-known example of this screen-by-screen style, and other companies borrowed its approach.
A few games from this list to try:

Bobby Is Going Home (Bit Corporation, 1983): a boy walks home past ponds, broken bridges and birds, in a game that plays a lot like Pitfall!
Bobby geht heim: the German release of the same game.
Garfield: Steve Woita’s unfinished 1984 platform game for Atari, which proved the 2600 could handle multi-screen scrolling before it was cancelled.
Elevator Action: an unreleased 1983 Atari version of Taito’s arcade game, riding lifts and escalators down a 30-storey building.

Browse the list below and start jumping right here in your browser.

Bounty Bob Strikes Back!

Bounty Bob Strikes Back! is Bill Hogue's sequel to Miner 2049er, published by his own company Big Five Software in 1985 and today one of the rarest Atari 5200 cartridges. You guide Bob through a mutant-infested mine, claiming…

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Miner 2049er

Miner 2049er is Bill Hogue's platform game from Big Five Software, released on the Atari 5200 in July 1983 as the console's first game from an independent publisher. As Bounty Bob you must walk over every piece of…

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Congo Bongo

Congo Bongo is Sega's isometric climbing game: a safari hunter chases a coconut-throwing gorilla up a mountain and across a river full of snapping fish. Sega published this Atari 5200 cartridge in 1983 with two of the arcade…

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Montezuma’s Revenge

Montezuma's Revenge, Featuring Panama Joe is Parker Brothers' 1984 Atari 5200 cartridge of Robert Jaeger's platform adventure. You explore a pyramid of about a hundred rooms, collecting keys, swords and torches to get past doors, skulls, snakes and…

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Pitfall II: Lost Caverns

Pitfall II: Lost Caverns is the Atari 5200 version of David Crane's 1984 Activision adventure, programmed by Mike Lorenzen. Pitfall Harry explores an underground cave system to find his niece Rhonda, his cat Quickclaw and the Raj diamond,…

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Popeye

Popeye is Parker Brothers' 1983 Atari 5200 version of Nintendo's 1982 arcade game, designed by Genyo Takeda and Shigeru Miyamoto. You climb around a four-storey house catching the hearts and love notes Olive Oyl drops, while Brutus chases…

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Kangaroo

Kangaroo is Atari's 1983 Atari 5200 version of Sun Electronics' 1982 arcade game, programmed at General Computer Corporation. You guide a boxing-glove-wearing mother kangaroo up ladders and along branches to rescue her baby from apple-throwing monkeys, through all…

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Mario Bros.

Mario Bros. puts Mario and Luigi in the sewers of New York, bumping turtles, crabs and flies off the pipes from below and kicking them away. Atari published this version of Nintendo's 1983 arcade game for the Atari…

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Pitfall!

Pitfall! is the Atari 5200 version of David Crane's 1982 Activision jungle adventure, converted by Beck-Tech and released in March 1984. Pitfall Harry has 20 minutes to collect 32 treasures spread over 255 screens, jumping rolling logs, swinging…

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Donkey Kong

Donkey Kong is Nintendo's 1981 arcade game in which Mario climbs a steel fortress to rescue his girlfriend from a giant ape. Atari Corporation released this Atari 7800 version in 1988, programmed by ITDC. It has three of…

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