Holey Moley

Prototype

Holey Moley is an unreleased Atari 2600 game by Atari, programmed by Bob Polaro in 1983. It is a home version of whack-a-mole: moles pop up out of holes and you hit them with a hammer before they duck back down. The game was finished but shelved, and the version preserved today is a final build dated February 1984. It is on this site so you can see it in your browser, but read the controller note below first.

Play Atari 2600 Holey Moley online

  • ← ↑ ↓ → Joystick
  • Space Fire
  • F12 Reset
  • F11 Select
  • F4 / F9 Difficulty

Rate this game!

Click on a star to rate it!

Average rating 0 / 5. Vote count: 0

No votes so far! Be the first to rate this game.

0

How to play Holey Moley online

Important: Holey Moley does not use a joystick. It was made for Atari’s keypad-style controllers (the Kid’s Controller, the Keyboard Controller or the Video Touch Pad). Each button on the keypad matches one hole on the screen, so you press a button to swing the hammer at that hole. The emulator on this site does not emulate these keypad controllers, so you can load the game here, but you cannot really play it with the keyboard.

  • Start a new game: F12 (the console’s Reset switch)
  • Save and load a state: Ctrl + 0–9 saves to a slot, Alt + 0–9 loads it

Gameplay

Each board gives you a set amount of time to whack as many moles as you can. You need at least 300 points to pass a level, and every point above that is added as a bonus. There are three things that can pop up:

What pops upPoints
Standard mole (brown)10 to 40
King Mole (red, with a crown, a little faster)30 to 100
Acorn (looks like the back of a mole)minus 30 to 50

How many points a mole gives depends on when you hit it. Every third round is a bonus stage: the whole screen fills with moles, but the buttons are shuffled, so you have to work out which button hits which hole.

The story behind Holey Moley

Holey Moley looks like an original idea, but it is based on a rare 1982 arcade machine called Mole Attack by Rollertron. That machine was released in the USA by Thomas Automatics under the name Holey Moley. Atari gave the 2600 game the model number CX-26130, yet it never reached the shops. According to Bob Polaro, it was shelved because of the change of management at Atari. Atari had also recently turned the Rubik’s Cube puzzle into Atari Video Cube, which did not sell well, and that may have made the company wary of another conversion of a physical game.

Similar games to play next