Chuck Norris Superkicks

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About Atari 2600 Chuck Norris Superkicks

Atari 2600 Chuck Norris Superkicks Instructions

Embark on an adventure in an exotic Oriental setting as “Chuck Norris,” on a mission to rescue a prominent leader held captive in an ancient monastery. Begin your quest as a novice with a White Belt, striving to master karate and earn a Black Belt to gain entry into the monastery, guarded by fearsome NINJAS.

Objective of the Game:
Achieve the Black Belt status, infiltrate the monastery, and amass points before time runs out. The highest score triumphs.

Controls:

  • Single-player mode: Utilize the LEFT JOYSTICK and FIRE BUTTON.
  • Two-player mode:
  • Player 1: LEFT JOYSTICK and FIRE BUTTON.
  • Player 2: RIGHT JOYSTICK and FIRE BUTTON.

Score Display:

  • Your SCORE appears at the top, with its color indicating your current belt level.
  • The bottom displays your TIME, the remaining duration to accomplish your mission.

Game Selection:

  • Select between single and two-player modes using the Game Select switch.
  • Restart the game for player one using the Game Reset switch.

Game Layout:
Navigate through SEVEN distinct screens, including a scrolling path to the monastery and close-up fight sequences.

Journey to the Monastery:
Start on a brown path leading to the monastery, avoiding the tall grass and choosing routes wisely to bypass obstacles. Defend against attackers along the way, learning new martial arts techniques and advancing through belt colors.

Combat Training:
Defend yourself in combat scenarios, defeating foes to progress. Avoid Chinese stars thrown by enemies. Success in combat and correct path choices lead to belt advancements and additional playing time.

The Monastery Encounter:
Earning your Black Belt brings you to the monastery’s entrance. Inside, confront a multitude of NINJAS, using your skills to overcome them and rack up points.

Earning Your Belts:

  • Start as a White Belt.
  • Progress through Orange, Green, Purple, Brown, and finally, the Black Belt by defeating enemies and making the right choices.

Playing the Game:

  • Begin at an intersection, choosing your path wisely. Only one route leads correctly to the monastery.
  • Gain belts and bonus points by defeating enemies and making strategic choices.

Bonus Scoring:

  • Orange Belt: 10,000 points
  • Green Belt: 20,000 points
  • Purple Belt: 30,000 points
  • Brown Belt: 40,000 points
  • Black Belt: 50,000 points
  • Earn an additional minute of playtime with each new belt.

Combat Techniques:

  • Defend against YAKUZA with THRUST KICKS, DOROBO with PUNCHES, and adapt your tactics against RONIN, TENGU, and GOEMON using a mix of kicks and punches.
  • Master the SOMERSAULT SUPERKICK for advanced combat scenarios.

Game Conclusion:
The game concludes either when you successfully navigate all levels and defeat the monastery’s NINJAS, or when time runs out. Replay by resetting the game.

Hints for Mastery:
Practice is key to mastering the timing and techniques of karate, from THRUST KICKS to PUNCHES and the strategic SOMERSAULT SUPERKICK. Adapt your strategy against different foes and use your skills wisely to navigate the perilous journey to the monastery. Good luck on your quest!

Chuck Norris Superkicks Atari 2600 game facts

GAME TITLE: Chuck Norris Superkicks

PLATFORM: Atari 2600

GAME ORIGIN: 3rd party

MODEL NUMBER:

DEVELOPER:

PUBLISHER:

RELEASE DATE: 1983

GAME GENRE: Action

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