Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Sword of Saros (cassette)

Sword of Saros is a 1983 dungeon adventure for the Starpath Supercharger, the add-on that let the Atari 2600 load bigger games from audio cassettes. Programmed by Jon Leupp and Stephen Landrum, it sends you through an evil…

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Swordfight

Swordfight is a two-player duelling game for the Atari 2600, designed and programmed by Stephen Tatsumi at Mattel Electronics in 1983. Mattel finished it for its M Network label but never released it. The game finally came out…

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Tac-Scan

Tac-Scan is Sega's 1983 Atari 2600 version of its own vector-graphics arcade shooter from 1982. Instead of one ship, you steer a whole squadron flying in formation, and every ship you lose makes the formation smaller. The home…

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Tank Brigade

Tank Brigade is Panda's 1983 NTSC release of Phantom Tank, a tank battle game made by the Taiwanese company Bit Corporation. Panda sold it in North America as model 101. It is the same game as the other…

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Tanks But No Tanks

Tanks But No Tanks is a tank battle game for the Atari 2600, sold in North America in 1983 by Zimag, a label of Magnetic Tape International. The game itself was made by the Taiwanese company Bit Corporation,…

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Tapeworm

Tapeworm is a 1982 action game from Spectravision, a small American publisher of Atari 2600 cartridges. You steer Slinky the worm around a walled bean patch, racing a beetle to each bean while dodging a spider and a…

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Tapper

Tapper puts you behind the counter as a bartender trying to keep four busy bars supplied with drinks. It is the Atari 2600 version of Bally Midway's 1984 arcade game, converted by Beck-Tech and published by Sega later…

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Task Force

Task Force is a shooting-gallery game for the Atari 2600, released by Froggo in the late 1980s. It is not a new game: it is Spectravision's 1983 cartridge Gangster Alley with a new title and a new story.…

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Tax Avoiders

Tax Avoiders is an Atari 2600 game about personal finance: you help an overtaxed worker called John Q become a millionaire, after taxes, within one year. It was conceived at Dunhill Electronics by Darrell Wagner, billed on the…

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Super Challenge Football

Super Challenge Football is the Atari 2600 version of Mattel's Intellivision game NFL Football, released in 1982 under M Network, the label Mattel used for its games on Atari's console. It was programmed by Ken Smith at APh…

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