Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Task Force

Task Force is a shooting-gallery game for the Atari 2600, released by Froggo in the late 1980s. It is not a new game: it is Spectravision's 1983 cartridge Gangster Alley with a new title and a new story.…

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Tax Avoiders

Tax Avoiders is an Atari 2600 game about personal finance: you help an overtaxed worker called John Q become a millionaire, after taxes, within one year. It was conceived at Dunhill Electronics by Darrell Wagner, billed on the…

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Tennis

Tennis is a 1981 Atari 2600 sports game written by Alan Miller, one of the founders of Activision, and released by Activision in March 1981. You play a singles match against the computer or a friend on a…

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Survival Island (cassette)

Survival Island is a 1983 action-adventure by Starpath, programmed by Scott Nelson. It was not sold as a normal cartridge but on cassette tape for the Starpath Supercharger, an add-on that plugged into the Atari 2600's cartridge slot,…

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Survival Run

Survival Run is a first-person space shooter published by Milton Bradley for the Atari 2600 in 1983. You fly a starfighter through a maze of tunnels deep inside an alien planet, shooting guards and force fields while you…

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Stronghold

Stronghold is a space shooter for the Atari 2600 from CommaVid, a small company from Aurora, Illinois. It was programmed by Joseph Biel, one of CommaVid's three founders. You attack a series of fortified asteroids, fighting off drones…

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Stunt Man

Stunt Man is a single-screen climbing game released in North America by Panda in 1983. It is the same game that Sancho sold in Europe as Nightmare, but Panda's instructions tell a different story. Instead of a dreaming…

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Sub-Scan

Sub-Scan is Sega's 1983 Atari 2600 version of its own 1979 arcade game Deep Scan. You command a destroyer on the surface and drop depth charges on enemy submarines cruising at different depths below you. It is simple…

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Subterranea

Subterranea is a 1983 action game from Imagic for the Atari 2600, programmed by Mark Klein. You fly a Cave Ranger down through a series of underground tunnels, clearing out flying robots and slipping through electrified gates on…

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Suicide Mission (cassette)

Suicide Mission is a 1982 action game for the Atari 2600 by Steve Hales and Stephen Landrum, released on cassette by Arcadia, the company soon renamed Starpath. It ran on the Supercharger, an add-on that loaded games from…

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