Genre: Action

Action is the largest category in the Atari 2600 library. It covers games where quick reactions decide everything: running, jumping, dodging and shooting, often all on the same screen. That suits the console well. The standard Atari joystick has one stick and a single fire button, so action games keep their controls simple and put the challenge into timing and movement.
The hardware shaped these games just as much as the controller did. The 2600 has only 128 bytes of RAM, and its graphics chip offers just two player sprites, two missiles and a ball to work with. Programmers got around this with flicker, repeated sprites and screens drawn one line at a time, which is why so many action games pit one hero against a small group of enemies. Here are a few good places to start:

Pitfall! (Activision, 1982): David Crane’s jungle run, with vines, tar pits, crocodiles and treasure spread over many screens.
Yars’ Revenge (Atari, 1982): Howard Scott Warshaw’s shooter, in which an insect-like Yar nibbles through a shield to reach its enemy.
Berzerk (Atari, 1982): the arcade robot maze, with Evil Otto chasing you out of every room.
Warlords (Atari, 1981): castle defence for up to four players on paddle controllers.
Frostbite (Activision, 1983): hop across drifting ice floes to build an igloo before the cold gets you.
Tutankham (Parker Brothers, 1983): a tomb-exploring shooter based on Konami’s arcade game.

Browse the full list below and play any of these action games right here in your browser.

Donkey Kong

Donkey Kong for the Atari 2600 is Coleco's 1982 conversion of Nintendo's 1981 arcade game, designed and programmed by Garry Kitchen. As Mario, you climb sloping girders and dodge barrels to rescue a girl kidnapped by the giant…

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Donkey Kong Junior

Donkey Kong Junior is Coleco's 1983 Atari 2600 version of Nintendo's 1982 arcade sequel to Donkey Kong. This time the roles are reversed: Mario has locked Donkey Kong in a cage, and you play his son, who climbs…

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Double Dragon

Double Dragon for the Atari 2600 is Activision's 1989 home version of Technos Japan's 1987 arcade beat 'em up. It was programmed by Dan Kitchen and came out late in the console's life, alongside a separate Atari 7800…

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Defender II

Defender II is Atari's Atari 2600 version of Stargate, the 1981 arcade sequel to Defender designed by Eugene Jarvis and Larry DeMar and released by Williams. The 2600 cartridge, programmed by Bill Aspromonte with sound by Andrew Fuchs,…

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Demolition Herby

Demolition Herby is a 1983 Atari 2600 game from Telesys, a small publisher in Fremont, California, programmed by Don Ruffcorn. You steer Herby, a little green car, around a grid of white lines, painting them red to black…

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Demons to Diamonds

Demons to Diamonds is a 1982 paddle-controlled shooting game from Atari for the Atari 2600, programmed by Nick Turner, who had earlier brought Super Breakout to the console. Rows of demons drift across the screen, and the colour…

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Desert Falcon

Desert Falcon is a late-1980s isometric shooter from Atari. You fly a falcon over a diagonally scrolling desert, grabbing the Pharaoh's scattered treasure and dodging the creatures that guard it. Bob Polaro designed the game, first planned for…

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Dig Dug

Licensed by Namco DIG DUG original Atari 2600 manual DIG DUG GAME OBJECTIVE You are Dig Dug, the underground miner. With your jet-powered shovel, you create intricate, subterranean mazes. Ever on the watch for vegetable prizes, you must…

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Dishaster

Dishaster is a 1983 Atari 2600 game released in North America by Zimag. It is the NTSC edition of Dancing Plate, a PAL game from the Taiwanese company Bit Corporation, renamed for the American market. The idea comes…

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Crash Dive

In Atari 2600 Crash Dive, you are tasked with scoring as many points as possible by destroying various enemy targets, including ships, helicopters, planes, giant sharks, stingrays, squids, angler fish, and lobsters. You must accomplish this before running…

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