Genre: Action

Action is the largest category in the Atari 2600 library. It covers games where quick reactions decide everything: running, jumping, dodging and shooting, often all on the same screen. That suits the console well. The standard Atari joystick has one stick and a single fire button, so action games keep their controls simple and put the challenge into timing and movement.
The hardware shaped these games just as much as the controller did. The 2600 has only 128 bytes of RAM, and its graphics chip offers just two player sprites, two missiles and a ball to work with. Programmers got around this with flicker, repeated sprites and screens drawn one line at a time, which is why so many action games pit one hero against a small group of enemies. Here are a few good places to start:

Pitfall! (Activision, 1982): David Crane’s jungle run, with vines, tar pits, crocodiles and treasure spread over many screens.
Yars’ Revenge (Atari, 1982): Howard Scott Warshaw’s shooter, in which an insect-like Yar nibbles through a shield to reach its enemy.
Berzerk (Atari, 1982): the arcade robot maze, with Evil Otto chasing you out of every room.
Warlords (Atari, 1981): castle defence for up to four players on paddle controllers.
Frostbite (Activision, 1983): hop across drifting ice floes to build an igloo before the cold gets you.
Tutankham (Parker Brothers, 1983): a tomb-exploring shooter based on Konami’s arcade game.

Browse the full list below and play any of these action games right here in your browser.

Cosmic Commuter

Cosmic Commuter is a 1985 Activision game for the Atari 2600, designed and programmed by John Van Ryzin. You drive the Astrobus, a space-age bus service of the year 2075: land it on a planet, fly along a…

Play ▸

Cosmic Creeps

Cosmic Creeps is a 1982 Atari 2600 game from Telesys, a small Californian publisher, programmed by Don Ruffcorn. A planet is falling out of orbit, and you have to fly an Orbinaut up to a space station and…

Play ▸

Crash Dive

In Atari 2600 Crash Dive, you are tasked with scoring as many points as possible by destroying various enemy targets, including ships, helicopters, planes, giant sharks, stingrays, squids, angler fish, and lobsters. You must accomplish this before running…

Play ▸

Crazy Climber

Crazy Climber for the Atari 2600 is Atari's home version of the 1980 Nichibutsu arcade game, programmed by Alex Leavens and released in 1983. You scale the outside of four skyscrapers one window ledge at a time, dodging…

Play ▸

Crystal Castles

Crystal Castles is Atari's 1984 home version of its own 1983 arcade maze game. You guide Bentley Bear through castles drawn at an angle, so the mazes look three-dimensional, and you gather every gem before the monsters get…

Play ▸

Combat – Tank Plus

Combat is one of the nine cartridges that launched the Atari Video Computer System (later the Atari 2600) in 1977. It came in the box with most Atari consoles until 1982, and Sears sold it under the name…

Play ▸

Commando

Commando is Activision's 1988 Atari 2600 version of Capcom's 1985 arcade game, which Data East distributed in North America. The cartridge was reprogrammed for the 2600 by Mike Reidel of Imagineering. You run up a vertically scrolling battlefield…

Play ▸

Cosmic Ark

Cosmic Ark is a 1982 Imagic game designed and programmed by Rob Fulop, and a sequel to Imagic's Atlantis. The Ark carries survivors of Atlantis through a dying solar system, and your job is to blast meteors away…

Play ▸

Climber 5 (NTSC)

Climber 5 is a homebrew Atari 2600 game by Dennis Debro, published on cartridge by XYPE. It is a port of a type-in game from the August 1987 issue of COMPUTE! magazine, where you play a baseball team's…

Play ▸

Centipede

In Atari 2600 Centipede, the main objective is to shoot all the segments of a centipede as it winds its way down the playing field. The centipede moves horizontally across the screen, and when it hits a mushroom…

Play ▸