Genre: Arcade

This category gathers arcade-style games: short rounds, a score to beat and rising difficulty, the kind of play people knew from coin-operated machines. Arcade games mattered a great deal to the Atari 2600. Atari’s 1980 cartridge of Space Invaders was the first officially licensed arcade conversion for a home console, and after it, publishers competed for arcade licences to squeeze onto 2600 cartridges.
That squeeze was hard. An arcade board of the early 1980s had far more memory and graphics power than the 2600, with its 128 bytes of RAM and cartridges that started out at 2 or 4 KB. Home versions usually meant fewer enemies, simpler screens and some flicker.
This list is unusual because it holds many games that never reached the shops, often cancelled as the video game market collapsed in 1983 and 1984. Surviving prototypes worth a look include:

Elevator Action: Dan Hitchens’ 1983 version of Taito’s spy game, left about three-quarters finished.
Garfield: Steve Woita’s 1984 platform game with the comic strip cat, cancelled after Atari was sold.
Bugs Bunny: Bob Polaro’s 1983 carrot-stealing game, tested and then shelved.
Stunt Cycle: a 1980 home version of Atari’s motorcycle-jumping coin-op, played with paddles.
Wizard: Chris Crawford’s 1980 game, dropped because it was built for a 2 KB cartridge just as Atari moved to 4 KB.
Thwocker: an unfinished 1984 Activision game about a bouncing conductor collecting musical notes.

Scroll down to find these and more, and play them right here in your browser.

Farmyard Fun

Farmyard Fun is a little-known single-player Atari 2600 game from Taiwan, played with a joystick. AtariMania files it as a "collect'em" arcade game. Nobody has published who programmed it, and no manual has turned up, so most of…

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Elevator Action

Elevator Action for the Atari 2600 is an unreleased prototype. Dan Hitchens programmed it at Atari as a home version of Taito's 1983 arcade spy game, but the cartridge was never finished or sold. The surviving version is…

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The Entity

The Entity is an unreleased Atari 2600 game from 20th Century Fox, programmed by Mark Klein and based on the horror film of the same name. Instead of fighting the film's invisible force, you push it: by sliding…

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Cabbage Patch Kids – Adventures in the Park

Cabbage Patch Kids: Adventures in the Park is an unreleased Atari 2600 prototype from 1984. Coleco planned it as a conversion of its ColecoVision game based on the popular dolls, and the 2600 version was programmed by Ed…

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Care Bears

Care Bears is an unreleased Atari 2600 game that Parker Brothers had in development in 1983, programmed by Laura Nikolich. It was meant to be a simple game for young children based on the popular Care Bears characters,…

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Bugs Bunny

Bugs Bunny is an unreleased Atari 2600 game from 1983, designed and programmed by Bob Polaro with graphics by Alan Murphy. Atari tested it and then shelved it, so it never reached the shops, but prototype copies have…

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Bionic Breakthrough

Bionic Breakthrough is an unreleased Atari 2600 prototype programmed by Paul Donaldson at Atari in 1984. It is a reworked version of Super Breakout, made to show off the MindLink, a headband controller that Atari never brought to…

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Apples and Dolles

Apples and Dolls (listed here as Apples and Dolles) is a South American release of I Want My Mommy, a children's game that ZiMAG published for the Atari 2600 in North America in 1983. The Brazilian companies Tron,…

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