Release date: 1984

1984 was the year the Atari 2600 boom ran out. Strong games still appeared: Activision’s H.E.R.O. and David Crane’s Pitfall II: Lost Caverns came out in March, and arcade conversions such as Crystal Castles, Millipede, Parker Brothers’ Star Wars: The Arcade Game and Sega’s Spy Hunter kept arriving. On 21 May Atari announced the 7800, a new console that could also play 2600 cartridges.
Then, on 2 July, Warner sold Atari’s consumer business to Jack Tramiel, the founder of Commodore, and he halted 2600 game development soon after. By the middle of the year only Atari and Activision were still making 2600 games. Several projects from this year were never finished or never sold, and this page holds a number of them, including Garfield, Dune, Tempest, Sinistar and Peek-A-Boo, a game for young children made with the psychologist Lee Salk. Rare small-label cartridges such as River Patrol and Color Bar Generator are here too.
Cosmic Commuter is filed under 1984, but its release is usually dated to 1985.
Play the 1984 games and prototypes below in your browser.

Pitfall II: Lost Caverns

Pitfall II: Lost Caverns is David Crane's 1984 sequel to his own Pitfall!, published by Activision. Pitfall Harry leaves the jungle and goes underground into a huge cave system below Machu Picchu in Peru. With no time limit,…

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Peek-A-Boo

Peek-A-Boo is an unreleased Atari 2600 game for young children, made at Atari in 1984 by programmer Kevin Sacher and graphics artist Jerome Domurat. It was developed together with the child psychologist Dr. Lee Salk and is described…

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Pengo

Pengo is Atari's 1984 Atari 2600 version of the 1982 arcade game made by Coreland and released by Sega. You are a small penguin on a field of ice blocks, and your job is to crush the blob-like…

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Montezuma’s Revenge: Starring Panama Joe

Montezuma's Revenge is a platform adventure in which explorer Panama Joe works his way down through the chambers of an Aztec emperor's fortress, collecting keys, tools and jewels. Robert Jaeger created the original game, and Parker Brothers published…

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Motocross Racer

Motocross Racer is an off-road motorcycle racing game from Xonox, the cartridge label of K-tel. It packs three short races into one cartridge, each seen from a different angle: behind the bike in the desert, from above on…

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Millipede

Millipede is the Atari 2600 version of Atari's 1982 arcade sequel to Centipede. It was released in 1984, programmed by Dave Staugas with graphics by Jerome Domurat. As in Centipede, you shoot at a segmented bug winding down…

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Mind Maze

Mind Maze is an unfinished Atari 2600 prototype from 1983–84, built around a strange idea: a video game that tests your ESP. It was meant for the MindLink, a headband controller Atari was developing at the time, and…

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Ixion

Ixion is an Atari 2600 game that Sega developed but never released. It was meant to be the home version of Sega's Ixion arcade game from 1983, which was itself never put on sale. You drive a small…

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Gyruss

Gyruss is Parker Brothers' 1984 Atari 2600 version of Konami's 1983 arcade shooter. Your ship circles the edge of the screen and fires in towards the centre, while enemy formations swirl out of deep space on your trip…

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H.E.R.O.

H.E.R.O. (short for Helicopter Emergency Rescue Operation) is a 1984 Activision game designed by John Van Ryzin. You play Roderick Hero, a rescuer with a small helicopter strapped to his back, who flies down through a maze of…

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