Release date: 1984

1984 was the year the Atari 2600 boom ran out. Strong games still appeared: Activision’s H.E.R.O. and David Crane’s Pitfall II: Lost Caverns came out in March, and arcade conversions such as Crystal Castles, Millipede, Parker Brothers’ Star Wars: The Arcade Game and Sega’s Spy Hunter kept arriving. On 21 May Atari announced the 7800, a new console that could also play 2600 cartridges.
Then, on 2 July, Warner sold Atari’s consumer business to Jack Tramiel, the founder of Commodore, and he halted 2600 game development soon after. By the middle of the year only Atari and Activision were still making 2600 games. Several projects from this year were never finished or never sold, and this page holds a number of them, including Garfield, Dune, Tempest, Sinistar and Peek-A-Boo, a game for young children made with the psychologist Lee Salk. Rare small-label cartridges such as River Patrol and Color Bar Generator are here too.
Cosmic Commuter is filed under 1984, but its release is usually dated to 1985.
Play the 1984 games and prototypes below in your browser.

Gremlins

Gremlins is Atari's 1984 Atari 2600 game based on the film of the same year. As Billy, you first try to catch hungry Mogwai before they reach the hamburgers, and when that fails you have to shoot the…

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Garfield

Garfield is an unfinished Atari 2600 platform game starring Jim Davis's lazy, lasagne-loving comic strip cat. It was programmed at Atari in 1984 by Steve Woita, with graphics by Mimi Nyden, but it was cancelled and never sold.…

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Frogger II: Threeedeep!

Frogger II: Threeedeep! is the 1984 sequel to Frogger, made and published by Parker Brothers. The Atari 2600 version, programmed by Mark Lesser, came out in September 1984. Instead of one road and one river, each level spreads…

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Espial

Espial is a space shooter for the Atari 2600, released by Tigervision in 1984. It is a home version of a 1983 arcade game by Orca, the company behind River Patrol. You fly a small fighter over a…

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Dune

Dune is an unreleased Atari 2600 prototype that Atari worked on in 1984 to tie in with David Lynch's film of Frank Herbert's novel. It was planned as an action-adventure in the style of Atari's classic Adventure. The…

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Cosmic Commuter

Cosmic Commuter is a 1985 Activision game for the Atari 2600, designed and programmed by John Van Ryzin. You drive the Astrobus, a space-age bus service of the year 2075: land it on a planet, fly along a…

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Crystal Castles

Crystal Castles is Atari's 1984 home version of its own 1983 arcade maze game. You guide Bentley Bear through castles drawn at an angle, so the mazes look three-dimensional, and you gather every gem before the monsters get…

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Color Bar Generator

Color Bar Generator is not a game. It is a test cartridge that turns the Atari 2600 into a simple pattern generator for checking and adjusting a television set. It was made by Videosoft, the small company of…

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Cabbage Patch Kids – Adventures in the Park

Cabbage Patch Kids: Adventures in the Park is an unreleased Atari 2600 prototype from 1984. Coleco planned it as a conversion of its ColecoVision game based on the popular dolls, and the 2600 version was programmed by Ed…

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Bionic Breakthrough

Bionic Breakthrough is an unreleased Atari 2600 prototype programmed by Paul Donaldson at Atari in 1984. It is a reworked version of Super Breakout, made to show off the MindLink, a headband controller that Atari never brought to…

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