Skeet Shoot

Skeet Shoot is a simple target-shooting game from 1981 and the very first cartridge released by Games by Apollo. Ed Salvo programmed it on his own before the company even existed as a game studio. You stand at the bottom of the screen, launch clay pigeons and try to hit them as they fly past. It is rough, but it is a piece of early third-party Atari history. You can play it here in your browser.

Play Atari 2600 Skeet Shoot online

 

Rate this game!

Click on a star to rate it!

Average rating 1 / 5. Vote count: 3

No votes so far! Be the first to rate this game.


Add Skeet Shoot to your favorites!

Total favorite count: 3

About Atari 2600 Skeet Shoot

How to play Skeet Shoot online

  • Aim the gun: arrow keys (the gun points left, right, diagonally or straight ahead)
  • Launch a clay pigeon: press Space once
  • Shoot: press Space again
  • Player 2 (two-player variations): T/F/G/H to aim, A to launch and fire
  • Choose a game variation: F11 (the console’s Select switch)
  • Start a new game: F12 (the console’s Reset switch)
  • Clay pigeon speed: F4 (Player 1) and F9 (Player 2) difficulty switches

Gameplay and variations

Each hit is worth a point. The cartridge has 17 variations for one or two players. They change where the shooter stands (left, centre, right, or chosen by the computer) and which way the clay pigeons fly (from the left, centre or right, or chosen by the computer). Game 2 is the odd one out: one player picks the shooter’s position while the other decides where the targets come from.

The difficulty switch sets the speed of the clay pigeons. Unusually, position A is the easier, slower setting, and B makes them faster. In a two-player game each player can use a different setting as a handicap.

Tips

  • Aim before you launch. The same button launches the target and fires, so set your angle first and shoot the moment the pigeon crosses your line.
  • Learn on fixed settings. Start with a variation where the shooter and the target direction are fixed, before trying the computer-controlled ones.

The story behind Skeet Shoot

Salvo taught himself to program the 2600 after buying an Atari 800 computer, and wrote Skeet Shoot in about a month, working nights at his home in Iowa. He then answered a job advertisement from Pat Roper, who bought the game for $5,000 and released it in December 1981 as Apollo’s first title. It still had bugs at launch, including one that could flip the picture upside down.

Critics were unkind. Reviewers called it primitive and poorly controlled, and even Apollo’s own publicist admitted it was not a spectacular start. Still, it sold very well. Salvo became Apollo’s director of development and the company released several more games. It then ran into debt and filed for bankruptcy in November 1982.

Similar games to play next

  • Shootin’ Gallery โ€“ a colourful fairground shooting game from Imagic
  • Carnival โ€“ shoot rows of targets in a carnival shooting gallery
  • Space Cavern โ€“ a later and more polished Apollo shooter
  • Wabbit โ€“ another Apollo cartridge, about protecting your carrots from rabbits

Skeet Shoot Atari 2600 game facts

GAME TITLE: Skeet Shoot

PLATFORM: Atari 2600

GAME ORIGIN: 3rd party

MODEL NUMBER: Unknown

DEVELOPER:

PUBLISHER:

RELEASE DATE: 1981

GAME GENRE: Action

FAVORITE COUNT: 3

USER RATING:

1
(3)