Thrust

Thrust is a modern homebrew game for the Atari 2600, written by Thomas Jentzsch and released on cartridge by XYPE in 2000. It brings Jeremy C. Smith's gravity game, first published by Superior Software for the BBC Micro in 1986 and later on the Commodore 64, to a console from 1977. You steer a small ship through underground caverns, fighting gravity and inertia while you tow a heavy pod back into space. You can play it here in your browser.

Play Atari 2600 Thrust online

  • ← ↑ ↓ → Joystick
  • Space Fire
  • F12 Reset
  • F11 Select
  • F4 / F9 Difficulty

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How to play Thrust online

  • Rotate the ship: left arrow turns anticlockwise, right arrow clockwise
  • Thrust: up arrow
  • Tractor beam and shield: down arrow
  • Fire: Space bar
  • Choose a game variation: F11 (the console’s Select switch)
  • Abort the current game: F12 (the console’s Reset switch)

The cartridge also supports the Booster Grip, an add-on with an extra thrust button. The emulator does not emulate it, but the joystick controls above give you the full game.

Gameplay

Your mission is to steal Klystron Pods from planets held by the Empire. Each planet is guarded by Limpet gun batteries, powered by a nuclear reactor. Fly down into the caverns, hover above the pod and switch on the tractor beam. Once the tow-bar locks on, the pod hangs beneath your ship and its weight changes how you fly as you head back out into space.

Fuel is always running low. It is shown in yellow, and when it runs out the game is over. The tractor beam also collects fuel cells, and the same button raises your shield, which costs fuel too. Shooting the reactor weakens the power supply of the guns, but hit it too often and it goes critical: you then have ten seconds to escape before the planet explodes, and the mission fails if you are still there, even with the pod.

ActionPoints
Destroy a Limpet gun750
Destroy a fuel cell150
Collect a fuel cell300
Destroy the planet (extra)2,000

You also get a bonus for completing a mission, and a spare ship every 10,000 points. There are five variations, which differ in the planets you start on, the number of lives and the difficulty. Variation 5 is a Rookie mode with five lives, thicker atmosphere, slower rotation and fewer shots from the guns, which is the best place to start.

Tips

  • Use short bursts of thrust. The ship keeps drifting, so tap the up arrow instead of holding it, or you will hit the cavern walls.
  • Collect fuel on the way down. Picking up fuel cells is worth more points than shooting them, and you will need the fuel for the climb with the pod.
  • Only blow up the reactor if you are ready to leave. Ten seconds is not long when you are deep underground with a pod in tow.

About the 2600 version

The 2600 Thrust is a hobbyist conversion of the computer game. Jentzsch’s manual credits Jeremy C. Smith’s original, and the computer game itself had drawn on Atari’s arcade game Gravitar. Reviewers liked the 2600 version: AtariAge lists review scores averaging 88 percent. It was released again in 2002 as Thrust+ DC Edition and in 2003 as Thrust+ Platinum, which added a title theme by Paul Slocum, other sound improvements and support for more controllers, including driving controllers.

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