Star Trek: Strategic Operations Simulator

Star Trek: Strategic Operations Simulator is Sega's 1983 Atari 2600 conversion of its own Star Trek arcade game, programmed by Jeff Lorenz. You command the USS Enterprise, fight Klingon cruisers, dock with starbases to repair and rearm, and finally take on the mine-laying probe NOMAD. The arcade original used colour vector graphics and a panel of buttons and a spinner, so squeezing it onto a one-button joystick was a real feat. You can play it here in your browser.

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About Atari 2600 Star Trek: Strategic Operations Simulator

How to play Star Trek online

The original cartridge came with a plastic overlay for the joystick because every direction does something different. On the keyboard it works like this:

  • Turn anticlockwise / clockwise: left / right arrow keys
  • Thrust forward (impulse): up arrow; up plus left or right turns and thrusts together
  • Fire photon torpedo: down arrow
  • Fire phasers: Space bar
  • Warp drive: hold down arrow and press Space
  • Start a new game: F12 (the console’s Reset switch)
  • Save and load your progress: Ctrl + 0โ€“9 saves to a slot, Alt + 0โ€“9 loads it

Gameplay

The screen shows your gauges, a radar map of the battle zone and a view from the bridge. Your supplies are energy shields (green squares), warp drive units (blue lines) and photon torpedoes (red squares). Phasers are unlimited but hit only one target at a time. A coloured band at the bottom warns you as your shields run down, from yellow through orange and light red to dark red, when your defences are gone.

Each of the ten sectors has six rounds. Rounds 1, 2, 4 and 5 are Klingon encounters. Red Klingons ignore you and go after your starbases; if they destroy one, they turn white and come to ram you, and the purple Klingons, which normally keep their distance and shoot energy orbs at you, turn white and join in. Yellow anti-matter saucers can latch onto the Enterprise and drain its warp energy. Fly into a green starbase to repair damage and top up a shield, a torpedo and a warp unit; each base can be used once per round and then turns blue. Round 3 is an asteroid field or meteor shower with no enemies, where you can only steer. Round 6 is the hunt for NOMAD, which fires missiles and scatters mines. Destroy it and you move on to a faster, harder sector.

ActionPoints
Destroy a Klingon cruiser100 ร— (sector + 1)
Collide with a Klingon100
Destroy an anti-matter saucer5,000
Destroy NOMAD30,000
Each green starbase left at the end of a round2,000 in sector 0, rising in later sectors
Each blue (used) starbase500

Tips

  • Line them up. Get Klingons to chase you in a row, then turn and destroy several with a single torpedo.
  • Turn to catch saucers. Anti-matter saucers always flee, so spin around quickly and fire.
  • Dock early, skip docking late. Build up supplies in the first sectors; later, untouched green starbases are worth far more bonus points.
  • Tap, don’t hold, in asteroid fields. Short taps left or right make small course corrections; hold only for wide turns.
  • Don’t shoot NOMAD’s mines. They explode and cost you supplies. Watch where the mines cluster to work out where NOMAD is heading.

The story behind Star Trek

Sega’s arcade Star Trek was designed by Sam Palahnuk and ran on the company’s G80 colour vector hardware; the deluxe cabinet had a seat styled after the bridge in Star Trek: The Motion Picture. Home versions followed for the 2600 and several computers. The 2600 cannot draw vector graphics, so the port uses ordinary raster graphics instead, and many fans felt this suited the game well. Its main difficulty was the controls: turning, impulse, warp, phasers and torpedoes all had to fit on one stick and one button, which is why Sega included the overlay.

Similar games to play next

  • Star Raiders โ€“ Atari’s space combat game with starbases and sector maps
  • Starmaster โ€“ Activision’s take on first-person space battles and starbase docking
  • Solaris โ€“ a deep space shooter with a galactic map and many sectors
  • Asteroids โ€“ the same rotate-and-thrust ship controls

Star Trek: Strategic Operations Simulator Atari 2600 game facts

GAME TITLE: Star Trek: Strategic Operations Simulator

PLATFORM: Atari 2600

GAME ORIGIN: 3rd party

MODEL NUMBER: Unknown

DEVELOPER:

PUBLISHER:

RELEASE DATE: 1983

GAME GENRE: Action

FAVORITE COUNT: 23

USER RATING:

4.7
(6)