Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Infiltrate

Infiltrate is a 1982 Atari 2600 action game published by Games by Apollo, a small company from Richardson, Texas. You play a secret agent who has to work his way through an enemy fortress of floors and elevators,…

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International Soccer

International Soccer is a two-player football game released by Mattel Electronics under its M Network label in November 1982. It was developed by APh Technological Consulting and programmed by Kevin Miller, and it is the Atari 2600 version…

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I.Q. 180

I.Q. 180 is a memory game for the Atari 2600 from 1983. It was sold in Europe by Home Vision, and the same game also appeared as I.Q. Memory Teaser. Instead of shooting or jumping, you study a…

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Ixion

Ixion is an Atari 2600 game that Sega developed but never released. It was meant to be the home version of Sega's Ixion arcade game from 1983, which was itself never put on sale. You drive a small…

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James Bond 007

James Bond 007 is a side-scrolling action game published by Parker Brothers for the Atari 2600. It was developed by On-Time Software, with Joe Gaucher as designer and programmer. You drive Bond's multi-purpose vehicle, which works as a…

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Jawbreaker

Jawbreaker is a 1982 maze game for the Atari 2600, programmed by John Harris and published by Tigervision. You steer a set of chomping jaws through a candy factory, dodging smiling faces. The 2600 version is a different…

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H.E.R.O.

H.E.R.O. (short for Helicopter Emergency Rescue Operation) is a 1984 Activision game designed by John Van Ryzin. You play Roderick Hero, a rescuer with a small helicopter strapped to his back, who flies down through a maze of…

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Halloween

Halloween is a 1983 Atari 2600 game based on John Carpenter's 1978 horror film and published by Wizard Video. You play a babysitter who has to find frightened children in a dark house and lead them to safety…

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Harbor Escape

Harbor Escape is an Atari 2600 cartridge released in North America by Panda around 1983. It is not an original game but a modified copy of Activision's River Raid, with the jet turned into a submarine and the…

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Hell Driver

Hell Driver is a little-known Atari 2600 racing cartridge sold in Germany by ITT Family Games. It is not an original game: it is the same cartridge that the Belgian label Home Vision sold as Racing Car, and…

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