Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Karate

Karate is a one-on-one fighting game for the Atari 2600, published by Ultravision in 1982. Two fighters trade punches and kicks in timed bouts, earning points for clean hits and climbing from white belt towards black belt. It…

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Immies & Aggies

Immies & Aggies is a 1983 shooting game that the small American company Zimag planned to sell for the Atari 2600 but never released. The name comes from marbles: "aggies" are agate marbles, and "immies" are glass marbles…

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Inca Gold

Inca Gold is a single-screen climbing game that the European label Funvision released in 1982. This page runs the Zellers cartridge, an NTSC version sold by the Canadian department store chain. You climb a building of floors and…

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Infiltrate

Infiltrate is a 1982 Atari 2600 action game published by Games by Apollo, a small company from Richardson, Texas. You play a secret agent who has to work his way through an enemy fortress of floors and elevators,…

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International Soccer

International Soccer is a two-player football game released by Mattel Electronics under its M Network label in November 1982. It was developed by APh Technological Consulting and programmed by Kevin Miller, and it is the Atari 2600 version…

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I.Q. 180

I.Q. 180 is a memory game for the Atari 2600 from 1983. It was sold in Europe by Home Vision, and the same game also appeared as I.Q. Memory Teaser. Instead of shooting or jumping, you study a…

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Ixion

Ixion is an Atari 2600 game that Sega developed but never released. It was meant to be the home version of Sega's Ixion arcade game from 1983, which was itself never put on sale. You drive a small…

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James Bond 007

James Bond 007 is a side-scrolling action game published by Parker Brothers for the Atari 2600. It was developed by On-Time Software, with Joe Gaucher as designer and programmer. You drive Bond's multi-purpose vehicle, which works as a…

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Jawbreaker

Jawbreaker is a 1982 maze game for the Atari 2600, programmed by John Harris and published by Tigervision. You steer a set of chomping jaws through a candy factory, dodging smiling faces. The 2600 version is a different…

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Journey Escape

Journey Escape is an Atari 2600 game made and published by Data Age, starring the American rock band Journey. After a concert you have to get all five band members through a crowd of fans, photographers and promoters…

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