Genre: Shoot'em up

A shoot ’em up is a game where your ship, sub or soldier faces wave after wave of enemies and the fire button rarely rests. On the Atari 2600 the genre had to cope with tight limits: the graphics chip can draw only two player sprites and two missiles on a line, so more enemies than that means flicker or careful spacing. Designers also had to fit scrolling backgrounds, bullets and a score into 128 bytes of RAM.
This list is unusual because many of its best-known games were never sold. As the video game market collapsed in 1983 and 1984, Atari cancelled or shelved many nearly finished cartridges, and the prototypes that survived have since been shared by collectors. Several of them are here:

Xevious: Tod Frye’s nearly complete 1984 version of Namco’s scrolling shooter; only the Atari 7800 version reached the shops.
Sinistar: an almost finished 1984 take on the Williams arcade game.
Tempest: a roughly half-finished prototype from January 1984 of Atari’s tube-shooting arcade game.
Saboteur: Howard Scott Warshaw’s 1983 robot shooter, shelved when Atari wanted to turn it into an A-Team game.
Aquaventure: a 1983 undersea treasure hunt with a spear gun, completed but never released.
Combat Two: a 1982 sequel to Combat with mazes, armour and bases, made at General Computer Corporation.

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Treasure Island

Treasure Island is a little-known PAL cartridge for the Atari 2600, sold under the Suntek label with the model number SS-026. It is not an original title: it is the same game that the company Home Vision released…

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Tempest

Tempest for the Atari 2600 is an unfinished prototype of Atari's 1981 arcade game by Dave Theurer. The arcade original used a colour vector screen and a spinning dial to move a claw-shaped ship around the rim of…

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Shooting Arcade

Shooting Arcade is an unreleased Atari 2600 target-shooting game made for Atari's light gun. It was developed in Mexico by Agustin Ortiz of the company Heuristica, with final changes by Tod Frye, and the last builds date from…

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Sinistar

Sinistar is an Atari 2600 version of the 1983 Williams arcade game, programmed for Atari by Lew Harp in 1984. It is a prototype that was never released. Atari squeezed the arcade game into an 8K cartridge, and…

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Sky Alien

Sky Alien is a European PAL release of a fixed-screen space shooter that the company Bomb published as Assault. Sky Alien came out on the Home Vision label, a Belgian brand that the company VDI used to sell…

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S.A.C. Alert

S.A.C. Alert is an unreleased 1983 air combat game for the Atari 2600, made for Amiga Corporation, the company that later built the Amiga computer. The letters stand for Strategic Air Command. You fly a warplane over land…

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Saboteur

Saboteur is an unreleased Atari 2600 game from 1983, programmed by Howard Scott Warshaw, the designer of Yars' Revenge and E.T., with graphics by Jerome Domurat. You play Hotot, a robot sent into an alien missile base to…

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Raumpatrouille

Raumpatrouille ("Space Patrol") is a space shoot-'em-up that the German mail-order company Quelle sold for the Atari 2600 around 1983. Like many cartridges in Quelle's range, it was not a new game but one from another company with…

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Pleiades

Pleiades is an unreleased 1983 Atari 2600 prototype: a home version of Tehkan's 1981 arcade shooter, programmed by the British developer UA Limited. It never reached the shops, but it looks close to finished, and the prototype archive…

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