Snow White and the Seven Dwarfs is an unreleased Atari 2600 prototype from 1982, based on the fairy tale and planned as part of Atari's line of games for young children. Greg Easter programmed it and Mimi Nyden…
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Space Attack is the Atari 2600 version of the Intellivision game Space Battle, released by M Network, Mattel's label for Atari 2600 cartridges. AtariAge credits Bruce Pedersen and Hal Finney as its programmers. It mixes a strategy map…
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Space Cavern is a 1982 shoot-'em-up for the Atari 2600 from Games by Apollo, designed by Dan Oliver. Your spaceman stands on the floor of an underground cavern on a strange planet. Above him hover horned creatures that…
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Space Jockey is a 1982 side-scrolling shooter for the Atari 2600 and the first game from U.S. Games, sold under its Vidtec label. It was the first video game by Garry Kitchen, who built it at James Wickstead…
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Space Tunnel is a shooter made by the Taiwanese company Bit Corporation, whose instruction leaflet is dated 1982. Your small ship is trapped in a tunnel with jagged walls on both sides, and UFOs keep appearing to fire…
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Sky Jinks is a 1982 air racing game for the Atari 2600, designed and programmed by Bob Whitehead for Activision. You fly a low-level P41 racer through a course of pylons, watched over from above as the ground…
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Sky Patrol
Sky Patrol is an unfinished Atari 2600 prototype from Imagic, programmed by Brad Stewart in 1982. You fly a hot air balloon over enemy territory, riding the wind at different heights. It was shown at the 1982 CES…
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Smurf: Rescue in Gargamel's Castle is a side-scrolling jumping game based on the Smurfs cartoon. Coleco released it first for its own ColecoVision console in 1982 and then for the Atari 2600 in 1983. You guide a Smurf…
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Sea Monster (NTSC) is the 60 Hz version of Sea Monster, a simple shooting game from the Taiwanese company Bit Corporation. You steer a ship along the surface and drop depth charges on the creatures swimming below, while…
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Shark Attack is an underwater maze game for the Atari 2600, designed and programmed by Steve Stringfellow and published by Games by Apollo in 1982. It first appeared under the name Lochjaw before Apollo renamed it, so Shark…
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