Genre: Action

Action is the largest category in the Atari 2600 library. It covers games where quick reactions decide everything: running, jumping, dodging and shooting, often all on the same screen. That suits the console well. The standard Atari joystick has one stick and a single fire button, so action games keep their controls simple and put the challenge into timing and movement.
The hardware shaped these games just as much as the controller did. The 2600 has only 128 bytes of RAM, and its graphics chip offers just two player sprites, two missiles and a ball to work with. Programmers got around this with flicker, repeated sprites and screens drawn one line at a time, which is why so many action games pit one hero against a small group of enemies. Here are a few good places to start:

Pitfall! (Activision, 1982): David Crane’s jungle run, with vines, tar pits, crocodiles and treasure spread over many screens.
Yars’ Revenge (Atari, 1982): Howard Scott Warshaw’s shooter, in which an insect-like Yar nibbles through a shield to reach its enemy.
Berzerk (Atari, 1982): the arcade robot maze, with Evil Otto chasing you out of every room.
Warlords (Atari, 1981): castle defence for up to four players on paddle controllers.
Frostbite (Activision, 1983): hop across drifting ice floes to build an igloo before the cold gets you.
Tutankham (Parker Brothers, 1983): a tomb-exploring shooter based on Konami’s arcade game.

Browse the full list below and play any of these action games right here in your browser.

Space Jockey

Space Jockey is a 1982 side-scrolling shooter for the Atari 2600 and the first game from U.S. Games, sold under its Vidtec label. It was the first video game by Garry Kitchen, who built it at James Wickstead…

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Space Tunnel

Space Tunnel is a shooter made by the Taiwanese company Bit Corporation, whose instruction leaflet is dated 1982. Your small ship is trapped in a tunnel with jagged walls on both sides, and UFOs keep appearing to fire…

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Smurf: Rescue in Gargamel’s Castle

Smurf: Rescue in Gargamel's Castle is a side-scrolling jumping game based on the Smurfs cartoon. Coleco released it first for its own ColecoVision console in 1982 and then for the Atari 2600 in 1983. You guide a Smurf…

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The Smurfs Save the Day

Smurfs Save the Day is an educational game for young children, published by Coleco in 1983 and programmed by Rob Harris. It was one of only two cartridges made for the Kid Vid Voice Module, a cassette player…

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Shootin’ Gallery

Shootin' Gallery is a fairground target-shooting game for the Atari 2600 from Imagic, programmed by the company's co-founder Dennis Koble and released in 1983. Rows of little animals glide back and forth across a shooting booth while a…

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Shuttle Orbiter

Shuttle Orbiter is a space shuttle simulation for the Atari 2600 from Avalon Hill, the company best known for strategy board games. It was designed by Bill Hood, with graphics by Jean Baer. You pilot the shuttle Challenger…

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Sir Lancelot

Sir Lancelot is an Atari 2600 action game published by Xonox, the video game label of the record company K-tel. You ride the winged horse Pegasus, flap your way across the sky and joust with flying monsters and…

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Skate Boardin’: A Radical Adventure

Skate Boardin' is a 1987 skateboarding game for the Atari 2600, designed by David Crane and released by Absolute Entertainment. You are late for school, and overnight someone has filled the streets with ramps, tubes and hurdles. You…

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Skeet Shoot

Skeet Shoot is a simple target-shooting game from 1981 and the very first cartridge released by Games by Apollo. Ed Salvo programmed it on his own before the company even existed as a game studio. You stand at…

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Sky Diver

Sky Diver is a two-player parachuting game that Atari released for the 2600 in 1979, based on its 1978 arcade game of the same name. Jim Huether programmed the home version, and Sears sold it in its own…

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