Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Depth Charge

Depth Charge is an unreleased 1983 Atari 2600 submarine game, programmed by Jerry Lawson's company Videosoft for Amiga, the firm that later built the Amiga computer. You look through a periscope at ships sailing across the horizon and…

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Dice Puzzle

Dice Puzzle is a quiet one-player logic game for the Atari 2600 from 1983. This page runs the European PAL cartridge, which carries the Sancho name (the label of Tang's Electronic Co.) and shows "© Sancho 1983" on…

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Dice Puzzle

Dice Puzzle is a one-player number puzzle for the Atari 2600, released in North America by Panda. This page runs the American (NTSC) cartridge. The site also has the European PAL release, which AtariAge lists under the Sancho…

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Dishaster

Dishaster is a 1983 Atari 2600 game released in North America by Zimag. It is the NTSC edition of Dancing Plate, a PAL game from the Taiwanese company Bit Corporation, renamed for the American market. The idea comes…

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Dolphin

Dolphin is a 1983 Activision game designed by Matthew Hubbard. You guide a dolphin through the open sea while a giant squid chases her, and the most unusual thing about it is that you have to play partly…

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Donkey Kong

Donkey Kong for the Atari 2600 is Coleco's 1982 conversion of Nintendo's 1981 arcade game, designed and programmed by Garry Kitchen. As Mario, you climb sloping girders and dodge barrels to rescue a girl kidnapped by the giant…

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Donkey Kong Junior

Donkey Kong Junior is Coleco's 1983 Atari 2600 version of Nintendo's 1982 arcade sequel to Donkey Kong. This time the roles are reversed: Mario has locked Donkey Kong in a cage, and you play his son, who climbs…

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Double Dragon

Double Dragon for the Atari 2600 is Activision's 1989 home version of Technos Japan's 1987 arcade beat 'em up. It was programmed by Dan Kitchen and came out late in the console's life, alongside a separate Atari 7800…

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Dragon Defender

Dragon Defender is a horizontal shoot 'em up for the Atari 2600 from the unlicensed Taiwanese cartridge scene of the early 1980s. It was sold in Europe and Australia by several labels, including Ariola, Suntek and Rainbow Vision,…

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Demolition Herby

Demolition Herby is a 1983 Atari 2600 game from Telesys, a small publisher in Fremont, California, programmed by Don Ruffcorn. You steer Herby, a little green car, around a grid of white lines, painting them red to black…

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