Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Crash Dive

In Atari 2600 Crash Dive, you are tasked with scoring as many points as possible by destroying various enemy targets, including ships, helicopters, planes, giant sharks, stingrays, squids, angler fish, and lobsters. You must accomplish this before running…

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Crypts of Chaos

Crypts of Chaos is a first-person dungeon crawl for the Atari 2600, designed by John W. S. Marvin and published by Fox Video Games, the game division of 20th Century Fox. You explore underground mazes, fight monsters, rob…

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Commando

Commando is Activision's 1988 Atari 2600 version of Capcom's 1985 arcade game, which Data East distributed in North America. The cartridge was reprogrammed for the 2600 by Mike Reidel of Imagineering. You run up a vertically scrolling battlefield…

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Confrontation

Confrontation is a two-player strategy game for the Atari 2600 from Answer Software, dated 1983 and programmed by Kim Ellis. It never reached the shops: Answer showed it at the 1983 Consumer Electronics Show and sold it directly…

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Cosmic Ark

Cosmic Ark is a 1982 Imagic game designed and programmed by Rob Fulop, and a sequel to Imagic's Atlantis. The Ark carries survivors of Atlantis through a dying solar system, and your job is to blast meteors away…

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Color Bar Generator

Color Bar Generator is not a game. It is a test cartridge that turns the Atari 2600 into a simple pattern generator for checking and adjusting a television set. It was made by Videosoft, the small company of…

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Cabbage Patch Kids – Adventures in the Park

Cabbage Patch Kids: Adventures in the Park is an unreleased Atari 2600 prototype from 1984. Coleco planned it as a conversion of its ColecoVision game based on the popular dolls, and the 2600 version was programmed by Ed…

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Care Bears

Care Bears is an unreleased Atari 2600 game that Parker Brothers had in development in 1983, programmed by Laura Nikolich. It was meant to be a simple game for young children based on the popular Care Bears characters,…

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Chopper Command

Chopper Command is a horizontally scrolling shooter designed by Bob Whitehead and released by Activision for the Atari 2600 in 1982. You fly a helicopter gunship over the desert, shooting down enemy jets and helicopters before they can…

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Busy Police

Busy Police is an unlicensed copy of Activision's 1983 chase game Keystone Kapers, designed by Garry Kitchen. It was made in Taiwan and sold in Canada by the Zellers department store chain, under a new name and without…

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