Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Spider Fighter

Spider Fighter is a fixed-screen shooter for the Atari 2600, designed by Larry Miller and published by Activision around the turn of 1982 and 1983. You guard an orchard from swarms of fruit-stealing insects, firing up from a…

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Snail Against Squirrel

Snail Against Squirrel is a single-screen platform game from Bit Corporation, the Taiwanese company behind Bobby Is Going Home. This is the 1983 European (PAL) cartridge. You play a squirrel collecting nuts for the winter and carrying them…

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Sneak ‘N Peek

Sneak 'n Peek turns the playground game of hide and seek into an Atari 2600 cartridge. It was published by U.S. Games in 1982, designed by Wickstead Design and programmed by Paul Willson. One player hides somewhere in…

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Solar Fox

Solar Fox is CBS Electronics' 1983 Atari 2600 conversion of the 1981 Bally Midway arcade game, programmed by Bob Curtiss. You steer an unarmed starship around a grid of solar cells, collecting every one while two guards on…

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Solar Storm

Solar Storm is a 1983 space shooter for the Atari 2600 from Imagic, programmed by Dennis Koble. A nearby sun has exploded, and you steer a laser ship along the surface of your planet, shooting down the debris…

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Sorcerer

Sorcerer is a 1983 action game for the Atari 2600 from Mythicon, a small American publisher. It was programmed by Bruce de Graaf and was Mythicon's first cartridge (model number 1001). You play a good sorcerer riding a…

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Space Adventure

Space Adventure is a renamed release of Flash Gordon, the Atari 2600 shooter that David Lubar designed at Sirius Software for 20th Century Fox. This version was sold under the name of Zellers, the Canadian department store chain,…

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Space Attack

Space Attack is the Atari 2600 version of the Intellivision game Space Battle, released by M Network, Mattel's label for Atari 2600 cartridges. AtariAge credits Bruce Pedersen and Hal Finney as its programmers. It mixes a strategy map…

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Space Cavern

Space Cavern is a 1982 shoot-'em-up for the Atari 2600 from Games by Apollo, designed by Dan Oliver. Your spaceman stands on the floor of an underground cavern on a strange planet. Above him hover horned creatures that…

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Space Jockey

Space Jockey is a 1982 side-scrolling shooter for the Atari 2600 and the first game from U.S. Games, sold under its Vidtec label. It was the first video game by Garry Kitchen, who built it at James Wickstead…

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