Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Star Wars: The Arcade Game

Star Wars: The Arcade Game is Parker Brothers' 1984 Atari 2600 conversion of Atari's 1983 Star Wars arcade machine. As Luke Skywalker in an X-wing, you fight TIE fighters, fly over the surface of the Death Star and…

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Star Wars: The Empire Strikes Back

Star Wars: The Empire Strikes Back is a 1982 Atari 2600 game from Parker Brothers, programmed by Rex Bradford. It was the first licensed Star Wars video game, and it recreates one famous scene from the film: Rebel…

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Stargunner

Stargunner is a horizontally scrolling space shooter for the Atari 2600, designed by Alex Leavens and published by the small Californian company Telesys. It plays much like Defender without the people to rescue: you fly back and forth…

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Starmaster

StarMaster is a first-person space combat game designed and programmed by Alan Miller and published by Activision in 1982. You pilot a lone starfighter across a galaxy map, hunting enemy fighters before they wipe out your starbases, while…

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Stone Age

Stone Age is one of the least documented Atari 2600 cartridges. Very little is known about who made it or when. The only cartridge collectors have confirmed was sold in Brazil by CCE, a company that released many…

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Squeeze Box

Squeeze Box is a 1982 Atari 2600 action game from U.S. Games, developed by James Wickstead Design Associates and programmed by Henry Will IV. A gun-toting jailbird is trapped in a room whose walls keep growing in on…

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Squoosh

Squoosh is an unfinished Atari 2600 prototype from Apollo, the company behind games such as Skeet Shoot and Lost Luggage. It was never released. What survives is an early demo of a wine-making game, originally called Vat's Incredible!,…

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Sssnake

Sssnake is a 1982 Atari 2600 shooting game from Data Age, one of the five cartridges the company launched with in October 1982. You are a big-game hunter hiding in an old fortress in the Amazon, shooting prehistoric…

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Stampede

Stampede is a 1981 Activision game designed and programmed by Bob Whitehead, the author of Boxing and Skiing. You ride a horse across a scrolling prairie and lasso runaway cattle before they slip past you. It looks gentle,…

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