Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Astroblast

Astroblast is Mattel's 1982 Atari 2600 version of Astrosmash, one of the best-selling Intellivision games, released under Mattel's M Network label. You move a laser base along the ground and shoot rocks, bombs and guided missiles falling from…

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Private Eye

Private Eye is a detective game for the Atari 2600, designed by Activision co-founder Bob Whitehead and released by Activision in early 1984. You play the French detective Pierre Touché, driving a jumping Model A car around a…

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Robin Hood

Robin Hood is an Atari 2600 action game published by Xonox, the video game label of the record company K-tel, and developed by Computer Magic. You fight your way through Sherwood Forest and into the Sheriff of Nottingham's…

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Flash Gordon

Flash Gordon is a 1983 Atari 2600 shooter based on the comic-strip space hero. David Lubar designed it at Sirius Software, and Fox Video Games, the game division of 20th Century Fox, published it. You fly a rocket…

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Tooth Protectors

Tooth Protectors is a 1983 Atari 2600 game made by DSD/Camelot for Johnson & Johnson, which offered it only by mail order in exchange for proof-of-purchase stamps. It is one of the earliest advertising games: you guard a…

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Mouse Trap

Mouse Trap is Coleco's 1982 Atari 2600 version of Exidy's 1981 arcade maze game. It was developed by Wickstead Design, with programming by Sylvia Day and Henry Will IV. You are a mouse eating cheese in a maze,…

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Final Approach

Final Approach is an air traffic control game released in 1982 by Games by Apollo, a small Texas company that made games for the Atari 2600. You work at a busy airport, steering up to four planes around…

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Fire Fighter

Fire Fighter is a 1982 Imagic game for the Atari 2600, created by Brad Stewart, who had earlier programmed Breakout and Asteroids for Atari. A man is trapped in a burning warehouse at midnight, and you have a…

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Star Voyager

Star Voyager is a first-person space combat game for the Atari 2600, designed by Bob Smith and released by Imagic in April 1982. From the bridge of the Astro-Cruiser Star Voyager, you fight your way through seven star…

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