Game origin: 3rd party

Third-party games are Atari 2600 cartridges made by companies other than Atari itself. That seems normal today, but in the late 1970s nobody outside a console maker published games for its machine. The change came from Atari’s own staff. In 1979 a group of its programmers, including David Crane, Alan Miller and Bob Whitehead, left to found Activision, the first independent console game developer. Atari sued, but the case was settled by 1982, with Activision paying royalties and the idea of third-party publishing left standing. Activision also printed its designers’ names on boxes and manuals, something Atari did not do.
Other companies followed quickly. Imagic, co-founded by former Atari programmer Rob Fulop, brought out games such as Riddle of the Sphinx (1982). Toy and film companies joined in too: Parker Brothers with Tutankham, Coleco with Zaxxon, and Mattel’s M Network with BurgerTime. Starpath went further with its Supercharger add-on, which loaded games such as Communist Mutants from Space from audio cassette and raised the console’s memory from 128 bytes to over 6 KB.
Activision’s own hits remain the best-known third-party games, including David Crane’s Pitfall! (1982) and Frostbite (1983). By 1983 so many publishers had flooded shops with cartridges, of very mixed quality, that the glut is often named as one cause of that year’s video game crash.
Browse the full list below and play games from dozens of publishers right here in your browser.

Final Approach

Final Approach is an air traffic control game released in 1982 by Games by Apollo, a small Texas company that made games for the Atari 2600. You work at a busy airport, steering up to four planes around…

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Fire Fighter

Fire Fighter is a 1982 Imagic game for the Atari 2600, created by Brad Stewart, who had earlier programmed Breakout and Asteroids for Atari. A man is trapped in a burning warehouse at midnight, and you have a…

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Star Voyager

Star Voyager is a first-person space combat game for the Atari 2600, designed by Bob Smith and released by Imagic in April 1982. From the bridge of the Astro-Cruiser Star Voyager, you fight your way through seven star…

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Paris Attack

Paris Attack is a European PAL release of M.A.D. ("Missile Attack and Defense"), a 1982 missile-defence shooter from U.S. Games. The cartridge was sold under several names: the German version, Angriff der Luftflotten, translates as "Attack of the…

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Cubicolor

Cubicolor is a sliding-tile puzzle game that Rob Fulop wrote for the Atari 2600 in 1982, while he was a programmer at Imagic. Imagic decided not to publish it, so it never reached the shops; Fulop later sold…

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Pyramid War

Pyramid War is an unlicensed Atari 2600 cartridge from the early 1980s that contains Activision's Chopper Command with new graphics and a new story. It was sold by labels such as Suntek and Rainbow Vision; AtariMania dates both…

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Alligator People

Alligator People is an unreleased Atari 2600 game from 20th Century Fox's video game division, programmed by John Russell in 1983. It is based on the 1959 horror and science fiction film The Alligator People, in which an…

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Assault

Assault is a fixed-screen space shooter for the Atari 2600, developed and published in 1983 by Bomb, a small company based in Asia. An alien mother ship hovers above you and keeps launching smaller attack craft, and you…

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Gangster Alley

Gangster Alley is a shooting-gallery game for the Atari 2600, published by Spectravision, the company that soon renamed itself Spectravideo. Five wanted gangsters are hiding in a building, and you move a gunsight over its windows to hit…

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Pompeii

Pompeii is an unfinished Atari 2600 game from Apollo, announced in 1983 as one of the company's last titles. It was never released: Apollo went out of business in the video game crash before the game was done.…

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